if api.client.x then before calling on other games.
Getters
AR2 notes:
getMaxHealth() is always 100 (the game’s base) and getHealthFraction() is relative to that. isSpectating() is always false. getTeam() reflects the local team string only. onKill is not available in AR2 — only onHit.
Inventory
Read your gear and nearby loot, then move items around. Item ids come from the read calls; pass an item’sid to the action calls. These are the same moves you can do by hand, so the server still enforces space, valid slots, and so on.
See Item.