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The same kind of info as api.client, but for every other player in the match, teammates and enemies alike. You’re not in this list; use api.client for yourself. Use get(player) to grab a handle for one player, then call methods on it like :getHealth() or :isReloading(). Or use the signals to react when anyone’s state changes. A handle has the shared methods plus whatever extras the current game adds, so guard the game-specific ones with if handle.x then. See Game support. api.players is there in Bloxstrike, Rivals, Apocalypse Rising 2, and universal mode.

Looking up players

Example

Shared

Handle methods and signals that work in every game.

Bloxstrike

Plant/defuse, armor, hostages, money, backtrack.

Rivals

Duel, movement, level, ELO.

Apocalypse Rising 2

Ammo, velocity, healing.

Types

PlayerHandle.